Seiryu's Den


Far Eastern themed Lounge/Casino for you to indulge and stay a while...


Drink and dining options.


A list of various games that we run.


Card duels, Den's Specialty


A special offer for those
most generous...


Bar


Over at the bar area, the Den provides many drinks and delicacies to your liking. We hope that what we provide here is enticing enough to get you well inebriated/stuffed for our other attractions...{Everything ordered is free minus the Specialties}
{Tips are accepted}
|DRINKS|Den-Exclusives
- Mudra Mocho (Bourbon mixed with Coffee, sweetened with Cocoa)
- Leap Year (Whiskey + Carrot Juice, along with sprinkle of sea salt to make it nice and bitter)
Tap
- Sake
- Plain Ale
Non-Alchoholic
- Doman Tea
- Water
|FOOD|Entrees
- Ro-Kobe Beef
- Aldgoat T-Bone
- Persimmon Pudding
Specialties
-Tempura (5,500 gil)
-Takoyaki (8,000 gil)
- Futomaki rolls (12,000 gil)

Games


For our main attraction, we host a various selection of games that you may partake in to test your luck. Our Barkeep handles everything roll-related (Dice Games), and at the round table in the back you'll can expect to find that our dealer is well versed in the art of the cards...Note: all listed commands will be put inside of curved boxes (example: {/dice 2})


- Blackjack | 50k to 300k
~Payout: Varies (Push bets used)
Meet at the large table located in the back to play, and join in for rule explanation. Know that the important rule is that we stand on hard 17


~ Deathroll | 500k max bet
* Payout: x2 Betting Amount
Deathroll (1v1)
- Old but gold. Both players do a /dice 20 will decide who goes first. The player who rolled the highest outcome will perform a
{/dice 999} ({/dice} also works) to set the starting number. Players will take turns rolling the dice and will use the result of whatever was rolled to use in their dice. The first player to hit "1" loses
Deathroll (Groups)
* Payout - Pot/Winner Takes All
- Functions the same as 1v1 Deathroll listed above. The key difference is that each player will put forward their bets, and the Dealer will contribute to the pot based on an average of the total bets placed.


~ Cho-han | 100k max bet
* Payout: x2 Betting Amount
The Player will be asked to choose between two options: Cho(Even) or Han (Odd). The Dealer will perform two rolls of {/dice 6} and add the results of the two dice together. the Player will win or loss based on if the outcome of the dice added together as a even number or an odd number
Whichever number shows up twice in a row wins


~ Garlean Roulette (aka Russian Roulette | 300k max bet
* Payout: x2 Betting Amount
- Dealer starts by rolling {/dice 6}, with whatever number rolled being the death number. Players then take turns rolling {/dice 6} to try and dodge the death number. Whoever hits the number loses.
2 Players: After 6 rounds have passed (Player and Dealer have both rolled 3 times) another death number is added.
Groups: After 1 full lap around the table, a new number is selected.


~ Joust | 100k max bet
Payout: x2 Betting Amount
- Both players will perform two rolls of {/dice 20} for initiative. The highest is attacker, lowest is defender.
On the case that both players roll a multiplicative of 3 during attack/defend,
Using {/dice 12} you will roll your offense/defense.
If the Attacker rolls higher then the Defender, the Attacker wins the game
If the Defender succeeds, both must roll initiative again and repeat from there.
If the Defender rolls a multiple of 3 [3,6,9,12] and the Attacker's number is not 1 number higher than the Defender's roll (ex: Defender rolls a 3, Attacker must roll a minimum of 5 to succeed) both players will roll attack/defend again with swapped positions (Attacker is now defending, and vice versa).
If both players roll a multiple of 3 [3,6,9,12] You will CLASH instead. Both players will take turns rolling {/dice 2} repeatedly starting with the defender. First to hit one loses.


~ Snake Pit | 300k max bet
Payout: x2 Betting Amount
- Player rolls 11 {/dice 20}. If they land on a "1" or "11" its a win for the house. If Player lands on an "11", they can choose to Split the Snake (StS) by giving the Dealer more gil equal to their current betting amount to continue at their current progress. The player will have 4 additional rolls added to their total after performing a StS, and "11" is now a loss.

VIP


Here at the Den, we believe that good devotion deserves an equally substantial reward. We have created a special circle we like to dub "The Disciples of Tenzen". There are two ways to become a Disciple:* Offer a generous donation of 3 million gil
* Best Seiryu at our Special Duel at our card table.
Upon completion of one of these two methods you shall be recognized as one of Tenzen's Disciples (VIP Status) and reap the following benefits:- You are able to bet x2 the max bet amount listed on all offered Card/Dice games- Free Specialities at our bar (Limited to 3 items per visit)- Gain the ability to take the TT Special Duel twice per visit as opposed to just once*VIP lasts for 3 months at a time, and last for 1 extra month each time you win a Special Duel*If you pay to benefit from our VIP status all gil paid is nonrefundable.List of Disciples:
-Koji Enma
-Vatista Alkheart
-Sylas Fen'ruca
-M'akoto Dejiki
-Steevon Dejiki
-Shin Shady
-Hitto Nyu
-Kyjun Ruu
-Kyree Ruu
-Nira Kansei
-Lee Wolfheart
-Malice Inkswell
-Fiyorna Voras
-Vira Atessa
-Adrian Tander
-Isabella Rousse
-Serene Shiverthorn

triple triad


Do you consider yourself a worthy opponent in the field of card warfare? We at the Den pride ourselves on hosting our special Triple Triad duels. On addition of earning precious MGP, we allow bets to be wagered on them to add the bonus of gil attached too. It matters little if you consider yourself a pro or a novice at the card, we encourage that you try our tables least once. Who knows, it might grow on you...We have three ways that we do matches:- Standard Match | 50k to 300k per exhibition
[Rules: Draft, Sudden Death]
- Variant Match | 50k to 250k per exhibition
[Rules: Draft, Roulette]
-Special Duel Match | Best 2 out of 3 | 800k per attempt
[Rules: Draft, Sudden Death]
May be taken once per visit only, and twice per visit with VIP status

Triple Triad 101

In TT you will compete against your opponent using 5 cards, with who goes first being decided by a coin toss.Players will then take turns placing down cards one-by-one on a 9x9 grid. You can capture opposing cards by placing a card next to a card of the opposite color. If the side of your card is a greater value than the side of the card you placed it against then you capture it and it becomes your card. This will play out until all the spots on the grid have been filled, and the player that has the most captures at the end of the game wins.

Card Atanomy

RULE EXPLANATIONDraft- Both players will choose from a selection of 3 sets of random cards,each set will have a certain level card available to use (1 star through 5 star).
1st set: 4-star & 3-star
2nd set: 1-star & 2-star
3rd set: 5-star
Note: One of the sets will contain a group marked at the top right of the card (ex: Primal, Scion, Imperial)
These sets pull from every card available in the game, ensuring that all cards are accessible for all players for a fairer experienceSudden Death - If the match end in a draw, the game will repeat and swap a random card between the two players.All Open - Both players can see each others cardsThree Open - Both players see the first three cards of each others deckOrder - Cards must be played within the order they appear in your deck, starting from your top-leftmost card.Chaos - Players can only play a certain play per turn determined by the game itselfReverse - Sides with a lower value beat sides of higher value, and sides of high value can't capture sides of lower valueFallen Ace - A card with a side totaling 1 can beat an ace~ Plus - If you play a card that touches two other cards and both sides add up to the same total (ex: 2 to a 3, 1 to a 4. Both of these add up to the same combined total of 5), you capture those cards.~ Same - If you play a card that touches two other cards and both sides have identical numbers (ex: 2 to a 2, 5 to a 5), you capture those cards~ The Plus and Same rules can be rather confusing at a glance
Click here for a neat visual on what it looks like
~ Ascension - Cards that belong to a certain Type have the value of their sides increased by "1". This bonus stacks if another card of the same Type is placed on the grid, and this will apply to all matching cards currently on field. If the value of one of your card's sides reaches a value of "11" it now counts as an ace.~ Descension - Cards that belong to a certain Type have the value of their sides decreased by "1". This bonus stacks if another card of the same Type is placed on the grid, and this will apply to all matching cards currently on field. Furthermore, this negative can reduce the value of a side of a card down to a minimum of "0".*Roulette - Chooses a random rule to add onto the game (Ace, Ascension, Plus, Sudden Death, Same, etc.)
*This pool does not include Draft, since we have it chosen by default

As an added bonus of winning one of our Special Match duels not only will you win a great sum of gil, but you will also earn a spot as one of our Disciples (VIP Status).

info


Welcome to the Den

Nestled away in closed box in the Kobai Goten, Seiryu's Den is a Far Eastern style hole-in-the-wall establishment that we use to host gatherings filled with acivities. Said activities usually result in losing track of the time outside, gain/loss of valuables, and general japery, but it's all in good fun. Promise. We offer all of these, but running games is our speciality of course.Do mind the extra scales and claws we might don, they are mearly part of the costume (or not, that's up to your own assumptions).

| Locale: Goblin, Shirogane, Ward 5 Apt 28 |
| Usual Openings:Tuesday, Thursday, Saturday |
| Timeslots: 7PM-10PM PST (Tues)/ 9PM-12PM PST(Thurs & Sat) |
| Moon Flute - User:MSS-H5AF36XPYSJ1 PW:SensDens111 |

Rules

#1 The first rule of the Den is to talk to everyone about the Den :)#2 We mostly rely on /say to do our usual speaking, and talk in reference to our in-character/ooc state with or without the use of quotations (Light RP elements).#3 Both the bar and the big table at the back is where we host our games. Both the bartender and main dealer are versed in the ways of gamba so feel free to walk up and initiate!
Do keep in mind that the Dealer does have final say at the end of the day. If there is confusion anywhere with any game rules feel free to speak up.
#4 While we do appreciate good banter, please don't take it too far and outright attack anyone for any reason (ex: harssasment, religion, orientation, anything that ends with -ism, etc.) This applies to both in-character and IRL interactions.
If you are feeling uncomfortable or feel you're being targeted/harrased in any way don't hesitate to tell one of the staff.
Other than that it's hard to get on our bad side, just keep the good vibes going~
Short version: Don't be a Namazu. They walk funny, talk funnier, and are only tolerable on a open grill#5 If you are using our Moon Flute please make sure whatever you are using is not it too disruptive (Loud noises, flashing lights, etc.). Additionaly, as appearances can vary greatly under the moonlight we ask that at the very least you keep your clothes on (i.e. shirt and shoes at minimum) more revealing outfits are fine so long as you are clothed.#6 Final Rule: Enjoy yourself and have fun of course. If you enjoyed your time here we'd appreciate it if you'd spread our name in order to help us grow!

Coming Soon...