Seiryu's Den


Far Eastern themed Lounge/Casino for you to indulge and stay a while...


Drink and dining options.


A list of various games that we run.


Card duels, Den's Specialty


A special offer for those
most generous...


Bar


At the bar, the Den provides many drinks and delicacies to your liking. We hope that what we provide here is enticing enough to get you well fed and/or inebriated for our other attractions...

  • Everything ordered is free

  • Tips are accepted and appreciated~

|DRINKS|SpecialtiesMudra Mocho
- Bourbon mixed with Coffee, sweetened with Cocoa.
Leap Year
- Whiskey + Carrot Juice, along with sprinkle of sea salt to make it nice and bitter.
Crimson Sunset
- A soothing sake mixed with whiskey and rosemary. Served with a slice of persimmon.)
Electric Feel
- Non-alcoholic beverage. A blue lemonade made with several stimulating agents to snap you awake. Said to feel like tiny electrical shocks when it enters your throat, hence it's name.)
Purbol Reign
-An "expermental" conconction made with sake, grapes, dzo milk, and purbol secretions. It has been been described as...interesting.... Try at your own risk. (Upon drinking you may roll a /random 4 to see how you feel [1-Moderate Nausea/Gagging, 2-Slight Discomfort, 3- Slight Discomfort 4-Nothing])
Tap
- Sake
- Plain Ale
Non-Alchoholic
- Doman Tea
- Water
|Food|Entrees
- Ro-Kobe Beef
- Flavored, thinly cut steaklets with a delectable teriyaki taste
Aldgoat T-Bone
- An Eorzean staple size of meat, perfect for a more domestic meal
Persimmon Pudding
- Sweet pudding made from persimmons. Said to taste better after staring at it for a while before eating
-Fuko Sandwich
- A sandwich inspired by the legendary sandwich served at the Bismark
- Egg Foo Young
- Fluffly eggs served with scallions. Served with a side of rice.
Specialties
- Tempura
- Takoyaki
- Futomaki rolls
|Fortunes|
Tarot
-One Card Draw
-Three Card Spread

Games


For our main attraction, we host a various selection of games that you may partake in to test your luck. At the round table down the steps you'll find that our Dealers are well versed in the art of the cards...

  • All listed commands are put inside of brackets (example: {/dice 2})

  • Initiative: Whenever a certain game is listed to use Initiative, the Dealer will ask you to use {/dice 20}. The turn order will be sorted with the highest rolls going first, and the lowest rolls going later. Whoever rolls the same number as anyone else will have to roll again and take their new number. If during a re-rolled initiative they land on a number that someone landed on in the first roll, they will be placed directly under that player in the turn order.

  • When rolling please use /dice rather than /random so it stays in the party chat

  • When playing group games with a VIP the whole table gets access to that VIP's max bet limit.


- Blackjack | 50k Minimum Bet | Max Bet: 500k Normal & 1 Mil VIP | Vs Dealer | Standard
~Payout: Varies (Push bets used)
The venue staple! Meet at the large table located downstairs to play, and join in for rule explanation. Know that the important rule is that we stand on hard 17


~ Deathroll | Max Bet: 500k Normal & 1Mil VIP |VS Dealer or Groups | Standard
* Payout: x2 Betting Amount (1v1 Vs Dealer) or Pot/Winner Takes All (Group)
*Initiative: Yes
Dice to the Death. Both players do a {/dice 20} will decide who goes first. The player who rolled the highest outcome will perform a
{/dice 999} ({/dice} also works) to set the starting number. Players will take turns rolling the dice and will use the result of whatever was rolled to use in their dice. The first player to hit "1" loses